#include <CollisionBase.H>
◆ CollisionBase() [1/3]
| CollisionBase::CollisionBase |
( |
const std::string & | collision_name | ) |
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◆ CollisionBase() [2/3]
◆ CollisionBase() [3/3]
◆ ~CollisionBase()
| virtual CollisionBase::~CollisionBase |
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| ) |
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virtualdefault |
◆ doCollisions()
◆ get_ndt()
| int CollisionBase::get_ndt |
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| ) |
const |
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inlinenodiscard |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ use_global_debye_length()
| bool CollisionBase::use_global_debye_length |
( |
| ) |
const |
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inlinenodiscard |
◆ m_ndt
◆ m_species_names
◆ m_use_global_debye_length
| bool CollisionBase::m_use_global_debye_length = false |
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protected |
The documentation for this class was generated from the following files:
- /home/docs/checkouts/readthedocs.org/user_builds/warpx/checkouts/6102/Source/Particles/Collision/CollisionBase.H
- /home/docs/checkouts/readthedocs.org/user_builds/warpx/checkouts/6102/Source/Particles/Collision/CollisionBase.cpp